Forbidden dungeons

Enter the deepest roundest dungeon in the Unity Asset Store!

Has been a long way since this pack started to born in the dlnk workstation in Madrid in 2015. Now, about 700 km away, the pack is uploaded.

 

 

At first, Forbidden Dungeons was planned to be much bigger, but using this high quality in models and textures takes a lot of time and show must go on.


With just a part of the complete dungeon, this pack will be rising in time including more assets and chambers. That's why the price is lower now as "launch offer" and will rise when the pack gets big updates.

Possibly there will be more updates or similar packs in the future to complete a bigger dungeon.

 

With just a part of the complete dungeon, this pack will be rising in time including more assets and chambers. That's why the price is lower now as "launch offer" and will rise when the pack gets big updates.

Possibly there will be more updates or similar packs in the future to complete a bigger dungeon.

 

Forbidden Dungeons includes several build and decoration pieces in different sizes to combine and create your own rooms if required.

Also includes some custom shaders (advanced shaders) that can help you to customize the environment. You can add or remove dust with "top/bottom", change the material of the stones for a water effect material, etc.

There is also a lot of extra stuff included in the pack as generic source such as texture libraries, some scripting, etc.

 

Actually there is also some external material as Standard Assets used in the demo scene, but that's not relevant.

Gargoyle character is included in the pack for free, but it's just a "lite" version. It's included with testing purposes so you can move and walk in the scene freely to take a better look at the assets.

 

About mobile or low end platforms, I have to say that Forbidden Dungeons is created to be used in a AAA project. The hard thing is the complex lighting used in this project. Can be something with so many lights work under mobile? Maybe, with baked lighting and optimizing the scene for the best performance... Can't say if it works or not because it hasn't been tested yet.

 

Upside this page you can see the video showing most of the assets included in Forbidden Dungeons 1.0

 

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